1.6.2024 Update
Human Resources » Devlog
This update has major changes
-Turn based combat is now in action the moment you enter a room. So movement will also cost turns. This opens up more tactical options and make mechanics like projectiles more useable.
-Major bug fixes
-Rooms now signal enemies are inside them.
Files
HumanResourcesV1_6_2024.zip 934 MB
24 days ago
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Human Resources
A classic RPG tile based dungeon crawl with a modern twist
Status | Prototype |
Author | Indistinct Chatter |
Genre | Role Playing |
Tags | 3D, Deck Building, Dungeon Crawler, Exploration, Procedural Generation, Roguelite, Sci-fi, Tilemap, Turn-Based Combat, Unreal Engine |
More posts
- 17.06.2024 Update9 days ago
- 18.5.2024 Update38 days ago
- 13.4.2024 Update73 days ago
- 6.4.2024 Update80 days ago
- 29.3.2024 Update89 days ago
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